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Islands of Taarsh

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     Introduction Ecologically, Taarsh is a world of islands. Originally, the planet was a water world, dotted with small continents, archipelagos, and island chains. Now, after centuries of dumping, these landmasses have grown and interconnected. However, even on these landmasses, vast deserts of crushed bottles or broken glass can divided habitable regions from one another - forming islands within seas of trash.      My goal for this post is to create a tool by which the various garbage 'islands' of Taarsh can be generated - copying the region generation system presented by Signs in the Wilderness . SitW's chart works by presenting a single 'typical' biome - in their case the forests of Eastern North America - and then presenting a table of features which differentiate the region from that default. In terms of statistics, SitW's table present six different categories of features which can be rolled - topographic features (25%), rivers (25%), difficult terrain